Mar 6, 2026
We started the class by talking about backward planning. Break the plan into manageable segments. Identify recurring issues. Stay focused on the goal. Build a clear step-by-step path to get there. We also discussed computational thinking. Key ideas include decomposition, pattern recognition, abstraction, and algorithmic thinking.
Computational thinking through coding. I explored the ballistic arcs with the artillery game and the Anna and Elsa game. The artillery game was simple. The Anna and Elsa game required more depth with coding. I would not use either in PHE. Math connects to everything, but I struggle to see how coding fits well in this subject.
Likwala Letter Shooter stood out. It is engaging and would help students practice and learn the language. Great idea. We also discussed different games teachers can use in class. Examples included Jeopardy, Prodigy, Oregon Trail, crib and other card games, puzzles, and board games.
It was interesting to see which teachers use games the most. The number for grades 3 to 5 was 79 percent, which is very high. I was surprised that the number was not higher in grades 9 to 12. PHE should be part of this conversation. The subject already relies on games. A simple board game can turn into a full gym activity where every student participates. Many ideas could easily connect to other subjects.
